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What's been on my plate as of late? Nothing great. Don't hate.

Mark Marianelli

Figured I'd blog a little while I'm waiting for my iPad to charge. After finishing up my Marvel Colorform Playset project (which I'm yet to actually blog about), I found myself in a creative rut. I kind of thrive on having projects to work on, so when I have nothing lined up it drives me a little nutso. I've attempted a few projects that I quickly gave up on for one reason or another. One involved a series of Hulk Hogan illustrations which I may revisit, but I wasn't terribly happy with how it was turning out... Also, are people still mad at Hogan? I can never keep up.


Well long story short, I decided to illustrate another Mortal Kombat game... I don't know why I'm doing this to myself. I may have touched on it briefly in the last MK post, but after MK3, it really just becomes a chore to illustrate characters from those games. MK-Gold wasn't nearly as nightmarish as it could have been, and there was still some joy to be found in drawing characters like Quan Chi and Shinok. But O-M-G... MK: Deadly Alliance? I feel like I'm putting myself through purgatory. It actually feels like work. Every evening I look at who's next on the roster and I groan loudly. I'm convinced I'm never going to draw anything past this game because it only gets worse. The next game is MK:Deception, and the fighters are even less inspired... AND THERE'S MORE OF THEM. After Deception? Armageddon. An appropriate title considering it nearly killed my love for Mortal Kombat after a week of playing it. Armageddon boasts 62 characters. SIXTY-TWO!!! There's just no way. To put that in perspective, I'm 16 characters in to Deadly Alliance and I'm ready to throw in the towel. They're not even hard to draw, they just either suck, or I've already drawn them 4 times from the previous installments.


It's not like I do this for a living. This is all for 'fun' so I can get a handful of likes on Instagram and feel validated as an 'artist'.

I've been thinking ahead about what I'm going to work on once this terror of an illustration is finished up because heaven forbid I talk myself into MK:Deception. There's a list of projects that I have, but each one at this point is going to require an immense amount of my time and I'm not sure I'm ready to commit to any of them just yet.

The first is remaking Pro Rock Paper Scissors as a non-flash game, something that can actually be played on any device or browser. In addition I'd like to 'recast' the game to add some more ridiculous characters and not rely on the East Valley comic for – hang on, my dog might be throwing up.


Do dogs throw up in their mouths? Is that a thing? What the heck was that... Yeah, we got a boxer last week. His name is Charlie (Brown) and he's awesome. He also freaks me out on a regular basis with either squeaky toys or barking in his sleep or, now, throwing up in his mouth? I literally don't know what else that could have been. It sounded like vomit, but then I looked over and he was just chewing air. Ugh, dogs.

Anyway, Pro Rock Paper Scissors. I'd actually like to create an AI for the game, not just random results - you're not playing the game anymore than you 'play' a slot machine. So that's on the list - seriously what the heck is this freaking dog doing, is that a snort? Did he seriously inhale his own vomit and it's in his nose now? Good lord, Charlie -  I'm thinking the new title will be "Pro Rock Paper Scissors Pro", I really want to drive home the Pro-ness.

Next on the list is actually finishing that freaking fighting game that I've attempted about 5 times now. It's getting done, son! In 2010 I tried to build it out in Flash. It got too complicated, I didn't know what I was doing, I got a job, I got married, I made babies and before I knew it I was on to other things... Then I tried again in 2012. I got a little further, got burned out and gave up. Then I tried again about 2 years ago, this time using GameSalad - I got far, then it turned out Gamesalad sucked and I gave up again. Than this year I attempted it AGAIN, this time using Stencyl. Same. Lots of progress, more than prior attempts, then Stencyl turned out to be wildly limited and I again shut it down. 5th time's a charm, right?

What else... I've got 3 comic ideas, a card game and who knows, maybe I'll start a record label.


So that's where I'm at. New Mortal Kombat illustration in a week or so, then onward to other things...

~ Mark